James Rogers ︎ VFX Supervisor & Creative Director


2016 Gods of Egypt (Alex Proyas) (AACTA Nominated)
Visual Effects Supervisor 4 Sequences, 325 shots.

2015 Truth (Jamie Vanderbuilt)
Visual Effects Supervisor/On-set (400 shots) and 2 sequences, 105 shots

2014 Strangerland (Kim Farrant)
Visual Effects Supervisor/Production supervisor, 50 shots

2014 LIFE (Anton Corbijn)
Visual Effects Supervisor/Production supervisor, 250 shots

2014 Backtrack
Visual Effects Supervisor/Production supervisor, 330 shots

2014 Walk of Shame
Visual Effect Supervisor 4 sequences, 80 shots

2013 Tracks
Visual Effects Supervisor/Production supervisor, 180 shots

2013 Felony
Visual Effects Supervisor/Production supervisor, 80 shots

2013 The Wolverine
Visual Effects Supervisor 5 sequences, 310 shots

2013 I, Frankenstein
Visual Effects Supervisor 7 sequences, 290 shots

2013 The Railway Man
Visual Effects Supervisor & VFX Cinematographer/Production supervisor, 240 shots

2013 The Darkside
Visual Effects Supervisor Various elements, 10 shots

2012 Seven Psychopaths
Digital Effects Supervisor 1 sequence, 10 shots

2012 Argo
Visual Effects Supervisor Various, 10 shots

2012 Words with Gods - “True Gods”
Visual Effects Supervisor/Production supervisor, 20 shots

2012 The Sapphires (AACTA Nominated for VFX)
Visual Effects Supervisor/Production supervisor, 309 shots

2011 Bait
Visual Effects Supervisor, 330 shots

2011 A Few Best Men
Visual Effects Supervisor/Production supervisor, 110 shots

2011 The Hunter (AFI Nominated for VFX)
Visual Effects Supervisor 75 shots

2010 Sleeping Beauty
Visual Effects Supervisor/Production supervisor, 60 shots

2010 Oranges and Sunshine
Visual Effects Supervisor/Production supervisor, 80 shots

2008-09 Knowing
Visual Effects Supervisor (Postmodern) 250 shots

2008 Australia
Visual Effects Supervisor (Postmodern) 360 shots

2008 Daybreakers (AFI Winner for VFX)Visual Effects Supervisor (production)/Production Supervisor, 630 shots

2006-07 Death Defying Acts (AFI Nom for VFX)
Visual Effects Supervisor (production)/Production Supervisor, 250 shots

2004 Honokio
Compositing Director (production)

2003 Return of the King (LOTR III)
Compositor/Consultant (Rising Sun Pictures)

2003 Love’s Brother
Compositor (Fuel International)

2003 IGL (Feature/Pilot)
Visual Effects Supervisor/Production Development (production)

2002 Ghost Ship
Senior Digital Effects Supervisor (Photon)

2003 Animatrix: Final Flight of the Osiris (Film)
Visual Effects Supervisor (production)

2002 Astroboy (Internal Tests, Feature)

2002 Final Fantasy II
(Internal Project Lead Development Group (production)

2002 Matrix Revolutions
Visual Effects Supervisor (Square USA)

2001 Spirit Dreams Inside
Music Video Visual Effects Supervisor

2001 Final Fantasy – DVD Special Extra (TV)
Visual Effects Supervisor

1997-01 Final Fantasy: The Spirits Within
Compositing Supervisor (production)

1998 Final Fantasy VIII (Video Game)
Senior Compositor

1997 Moby Dick (TV) (Emmy Nominated)
Compositioning Editor

1997 Return to Jupiter (TV)
Digital Effects Supervisor

1997 Doom Runners
Digital Effects Supervisor

1996 Love in Ambush
Digital Effects Supervisor

1996 Welcome to Woop Woop
Compositing Supervisor

1996 Paradise Road
Digital Effects Supervisor

1995 Acri
Senior Digital Compositor

1995 Joey
Compositing Supervisor

1994 Thorn Birds: The Missing Years (TV)
Digital Compositor

1994 The New Adventures of Flipper (TV)
Digital Compositor

1993 Space: Above and Beyond (TV)
Technical Director

1993 Street Fighter: The Movie
Digital Artist

Visual Effects Supervisor & Creative Director

︎︎︎ Email

︎︎︎ IMDB

︎︎︎ LinkedIn

︎︎︎ Medium
What I do

A visual effects supervisor is basically a visual problem solver. I try and recruit ideas from a variety of sources—new, old, borrowed or transposed from other disciplines and industries; curiosity drives me. But ultimately, I am an creative image-maker first and foremost.

I closely collaborate with others and keep a holistic view of the process—delivering creatively, on time, on budget. I excel at logistically complicated projects and team building.